Rate Over Time - How it works


 

Siege holds a skill/stat ruleset called (R)ate (O)ver (T)ime. Or commonly called ROT for short. In ROT you will only be able to gain some much skill per day and only .1 skill point per time period. ROT goes into affect on ALL skill when they reach 70 skill "Real" (not shown). Skills under 70 real are still affected by powerhour (type powerhour in your screen to find out when your next powerhour is *whisper it please* ) therefore giving you a easier way to get to ROT. With the following table you will be able to calculate when and how much skill you will be able to gain each day till grandmaster.

 

Stats:

Stats will only be able to be adjusted up & down six times a day.

 

*Real Skill Value Showing *Points Able to Gain Per Day *Time Needed to Pass Per Gain
0 - 70 **Powerhour/Normal **Powerhour/Normal
70 - 79.9 3.6 Points 20min
80 - 98.9 2 Points 40min
99 - 100 .2 Points 60min

 

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